Hi!👋

I'm Simon,

Software Engineer,

Currently working at King

Stockholm

Experience

King

2023 - NowSoftware Engineer

2022 - 2023Junior Software Engineer

Work with Candy Crush Saga. Contribute to design, implementation, and maintenance of Live Ops. Use C++, Python, and some Rust and Typescript.

HiQ

2021 - 2022Junior Developer

Worked with Scania, creating a tool to visualize autonomous vehicle data from sensors. Used C++, C# and Unity.

University - BTH

2016 - 2021Student

Master in Science and Software Engineering at Blekinge Tekniska Högskola (BTH).

Projects

Poly

Game Engine

Vulkan game engine written from scratch by me. Project is a constant work in progress. Current main features a Render Graph, PBR rendering, and shader reflection.

Crazy Canvas

Game

Game made during the last year at university in 2020. The game features ray-tracing, vertex painting, online multiplayer, and much more. All made with a custom Vulkan engine.